The Sex In Video Games Conference 2006
Exploring the Business of Digital Erotic Entertainment
June 8-9, 2006
San Francisco, CA
The Lodge at Union Square, Kensington Park Hotel
http://www.sexinvideogames.com
Black Love Interactive founder and designer of Rapture Online, Kelly Rued, will be speaking on two panels at the conference, and moderating a third, all on Friday June 9:
2:15 – 3:15 Panel: Turning on The Player
Moderator: Brian Shuster, Utherverse, Inc.
Violet Blue, TinyNibbles.com
Dr. Marty Klein
Kelly Rued, Black Love Interactive, Rapture Online
A naked avatar, a chat interface, a player-created machine that allows avatars to have sex. Exactly what turns on a player in a virtual world or video game? The answers are as evolving as the medium itself. While traditional turn-ons certainly have their place in the virtual space, the medium presents unique challenges as one moves beyond the visual to the sensual, the romantic and, ultimately, player gratification. How do we turn the player on through games? What turns them on in virtual worlds? What turns them off? This high-power panel will explore the possibilities of sex and technology and games.
5:00 - 6:00 MMOEG Panel
Moderator: Phoenix Linden, Second Life
Noah Dudley, Naughty America, Naughty America: The Game
Ken Heidenreich, FX Interactive
Patric Lagny, Sociolotron
Kelly Rued, Black Love Interactive, Rapture Online
Ray Schwartz, Utherverse
With the success of the massively multiplayer online role playing game (MMORPGs) and emergent sexual content found in those worlds, it was only a matter of time before developers – and big money – stepped in to create worlds specifically designed to cater to the adult segment. The next two years alone will see the release of five MMOs with erotic themes, and more are likely in the works. This panel will explore the minds of these developers to find out where they’re going, what issues they have, and what information they can share with the development community at large.




