Jobs
Black Love Interactive is seeking independent contractors for the following development roles. Interested, qualified candidates please write to jobs@blackloveinteractive.com for more information.
Voice Actors and Actresses
Audio Team
Qualifications include:
- Ability to convey emotion, take direction, and deliver dialogue naturally. Ability to adlib and personalize the performance for authenticity is a plus.
- Availability and willingness to record multiple sessions as needed through Q2 2006 to complete a full voice pack
- Accountability for performance quality and ability to maintain project confidentiality per our Non-Disclosure Agreement
- Good Communication skills
- A positive, open-minded attitude toward mature sexual content and a sense of humor are essential
Responsibilities include:
- Reading and practicing the script in advance of your recording sessions and coming prepared to record
- Performing the script as directed and providing adlibs/feedback on the script as needed to give a high quality performance
- Performing additional fixes, changes, and additional voice work as needed to produce a complete voice pack that can be shipped with our title (requires your availibility for call-backs until Q2 2006 if necessary). Incomplete voice packs cannot be used in the final release.
Compensation includes:
- Direction and assistance to advance your skills as a vocal performer in real-time games
- A small advance payment at the time of your first recording session
- Hourly payment in full after the completion of your full voice pack (voice packs can not be fully completed until Q2 2006)
- Published credits on the title you will be working on
- Game industry work experience, references and priority consideration for additional voice work in the future
3D Artist I
Art Team
Qualifications include:
- Ability to model, texture and paint with knowledge of optimizing art assets for real-time 3D engines preferred
- Availability and willingness to learn and contribute to an indie game dev team working remotely with web-based tools
- Accountability for assigned work and ability to maintain project confidentiality per our Non-Disclosure Agreement
- Good Communication skills
- A positive, open-minded attitude toward mature sexual content and a sense of humor are essential
Responsibilities include:
- learning to create and export art assets in the formats needed for our application
- assisting the Art Lead with modeling, texturing and art production tasks
- attending a weekly online Art Team meeting and participating on work group forums and in our online wiki documentation process
- helping with support tasks like testing as needed
Compensation includes:
- Training and assistance to advance your skills as a game developer
- Revenue-sharing after the release of the title you will be working on
- Credits on a published title
- Game industry work experience, references and priority consideration for hiring in the future
3D Artist II
Art Team
Qualifications include:
- Ability to model, texture and paint with knowledge of optimizing art assets for real-time 3D engines
- Animation skills with experience modeling realistic humanoid characters including facial animation
- Availability and willingness to learn and contribute to an indie game dev team working remotely with web-based tools
- Accountability for assigned work and ability to maintain project confidentiality per our Non-Disclosure Agreement
- Good Communication skills
- A positive, open-minded attitude toward mature sexual content and a sense of humor are essential (please note that this position requires research and analysis of sexually explicit reference materials to make the required animations)
Responsibilities include:
- Learning to create and export art assets in the formats needed for our application
- Assisting the Art Lead with modeling, texturing and art production tasks
- Attending a weekly online Art Team meeting and participating on work group forums and in our online wiki documentation process
- Helping with support tasks like testing as needed
Compensation includes:
- Training and assistance to advance your skills as a game developer
- Revenue-sharing after the release of the title you will be working on
- Credits on a published title
- Game industry work experience, references and priority consideration for hiring in the future
|